Dominate Mind

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Dominate Mind

Charm target non-allied character, causing them to join your side in combat for the duration of the status.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set [[]] for 2 turn(s).
% Cleave Damage
1 Memory Slot(s)
Requires Summoning 2
Cooldown 5 turn(s)
13m Range

UID: Target_Charm

Dominate Mind charms an non-allied character, causing them to join you in combat for the duration of the status.

Since Dominate Mind relies on Summoning magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Locations

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Items

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  • This spell is automatically gained by equipping unique ring The Ravisher

Notes

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  • A similar skill, Control Voidwoken is gained by freeing Windego in Arx.
  • The cost of Action Points between Dominate Mind scroll and Dominate Mind skill themselves varies. The cost to cast Dominate Mind as a skill is 3 AP and the cost to cast Dominate Mind as a scroll is only 1 AP.