Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blood Sucker

From dos2.wiki
Blood Sucker

Target character consumes blood surfaces around them, restoring Vitality. The more blood, the more they will be healed!

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Restore up to [1] Vitality, depending on relevant surface area.
% Cleave Damage
1 Memory Slot(s)
Requires Necromancer 1
Cooldown 3 turn(s)
13m Range
2m Radius

UID: Target_BloodBubble

Blood Sucker is a Necromancer skill.

Description

edit

Blood Sucker is a supportive necromancer skill that allows caster to heal themselves, their ally or neutral character up to 13 meters from them, if there is a blood surface and blood clouds (both of any type) up to 3 meters from them. The amount of blood surface in reach of the chosen target character indicates how much of indicated Vitality will be restored when the surface is absorbed. Note that the skill heals a set amount of Vitality and not a certain percentage of Vitality. Following table shows how much health is restored if certain amount of blood surface or cloud is in the reach of a target character. Note that if both surface and cloud are present they will be both absorped and the amount of health restored will be increased as well.

Table of Vitality restored per reachable blood surface/cloud
Blood Quantity Restored Vitality (%)
1 meter 35
1,5 meter 70
2 meters 100

Since Blood Sucker relies on Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Alongside this due to its reliance on Necromancy it will also restore Vitality of the Undead. However it will deal physical damage if target is afflicted by Decaying status effect.

Notes

edit
Gift Bags