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Source Vampirism

From dos2.wiki
Source Vampirism

Consume a corpse to gain a Source Point, or steal a Source Point from a living character.

% Dodge
% Fire Resistance
% Critical Chance
% Earth Resistance
% Water Resistance
% Air Resistance
% Dodging
m Movement
% Accuracy
Persuasion
Initiative
Lucky Charm
% Poison Resistance
% Piercing Resistance
Constitution
Memory
Wits
% Physical Resistance
Intelligence
Strength
Finesse
% Accuracy
Source Points
Vitality
Thievery
Telekinesis
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Bartering
Aerotheurge
Huntsman
Summoning
Warfare
Sneaking
Geomancer
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
DRAIN,100,0,,0,0
4m Range

UID: Target_SourceVampirism

Source Vampirism is a Sourcery skill. Drain target living character without Magic Armour to steal 1 Source Point from them. If used against a spirit they will cease to exist. If used on Shrieker they will perish.

Location

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Main Questline and Exploration

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Reaper's Coast

It becomes obtainable during the quest Powerful Awakening. Return to the Hall of Echoes once the second Source point is unlocked.

The Nameless Isle

In case godwoken chose not to learn the skill from their god it is possible to learn it by reading Tools of the Godwoken: Source Vampirism within the Academy of the Seven on the Nameless Isle.

Source Vampirism is located on under Memorised Skills and is considered an 'Innate Skill'. Acquiring the skill will allow players to consume spirits during certain dialog choices, with the exception of those from Electrocuted/Charred corpses.

Notes

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