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Soul Mate

From dos2.wiki
Soul Mate

Bind yourself to target character, copying any healing or Armour restoration you receive to them. Clears Frozen, Stunned, Knocked Down, and Petrified from target character.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Soul Mate for 3 turn(s).
1 Memory Slot(s)
Requires Summoning 2
13m Range

UID: Target_SoulMate

Soul Mate targets a character that will receive half of the healing and armour restoration that you receive. Also clears Frozen, Stunned, Knocked Down and Petrified.

Since Soul Mate relies on Summoning magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Strategy

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Soul Mate can be used offensively against undead enemies. By linking yourself to an undead target and then consuming healing items or using healing spells on yourself, the undead target will receive damage from the "healing" transferred through the bond.


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