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Paladin Cork

From dos2.wiki


Paladin Cork
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
61
Physical Armor
18
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
82
Physical Armor
24
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
103
Physical Armor
30
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
154
Physical Armor
45
Magic Armor
0
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 10%
Water 10%
Earth 10%
Air 10%
Poison 10%
Talents
Tags
  • RECORD_QUEST


Paladin Cork is a paladin sent to Fort Joy.

Background

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Cork is a paladin standing outside Fort Joy fortress. He is arguing with magister captain Trippel and demanding entry to the fort.

He was sent there to investigate the rumour that Magisters are mistreating Sourcerers. If the godwoken get into conflict with magisters he aids them in combat. If Cork survives he tells them that he will let his superiors know once he finishes his investigation and leaves the fort.

After godwoken arrive at Paladin Checkpoint he expresses his suprise to see them alive and well.

Interactions

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Quests

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Skills

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Phoenix Dive
Warfare
1 AP
4 Turn CD
Range 13m
Leap through the air towards a target position, creating a fire surface upon landing.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard4Act 11Show Map

Trades

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ItemQtyChance
Unlocked at Level 1
[Category] Fish
110.0%
[Category] Drink
140.0%
[Category] IngredientEarly
150.0%
[Category] Gold
1100.0%

Loot

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Source / ItemQtyChance
Slot #1 (Guaranteed) - Picks 1-3-100.0%
Slot #2 (Guaranteed) - Picks 1-2-100.0%
[Category] Gold
1100.0%

Notes

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