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Hail Strike

From dos2.wiki
Hail Strike

Icicles fall from the sky, chilling characters and dealing 35-45% Water Damage. They create Ice surfaces where they hit the ground.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Lucky Charm
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Persuasion
Aerotheurge
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Bartering
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Creates a 1m Ice surface when targeting terrain
Set Chilled for 2 turn(s).
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Hydrosophist 1
13m Range
1m Radius
Resisted by Magic Armour

UID: ProjectileStrike_HailStrike

Hail Strike is a Hydrosophist skill.

Description

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Hail Strike is an offensive hydrosophist skill that allows character to rain three icicles in a roughly 2 meter radius area. Each icycle has 1 meter radius and deal water damage as well as create ice surface. Note that this skill only creates ice surfaces and does not freeze any blood or water surfaces in area of effect. Characters without Magic Armour will be afflicted with Chilled or Frozen (if target is already affected by Wet or Chilled) status effects for 2 turns and suffer damage directly to their health.

Since Hail Strike relies on Hydrosophy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Hail Strike skill is reflected back when the target is under Deflective Barrier skill (Definitive Edition only).

Notes

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