Fort Joy Harbour
More actions
This article contains content that was imported unedited from Fandom and needs to be updated to match current wiki standards. |
Template:Pagename nd is an area of Fort Joy, appearing in Divinity: Original Sin 2.
Background
editFort Joy Harbour in the past was used as ship harbour to serve Fort Joy and it also contained an area that probably served as workshop. Around 1242 AD, some wrecked ships are sunk around the piers and the workshop forges are broken suggesting that the area is no more in use with its original purpose.
Layout
editThe upper section of the area contains a circular saw, some broken forges and a lot of unused workshop tools. The lower section instead is highly populated by Magisters and Silent Monks, which will react with hostility to the Godwokens.
Connected locations
editEncounters
editA group of magisters leaded by Magister Dayva will deal with intruders in the area. Other than Magister Dayva, the group is also composed by a Magister Inquisitor, a Magister Knight, two Magister Rangers and five Silent Monks.
Notable
editCharacters
editCrafting Stations
edit- Anvil at X:324, Y:219
- Bench Saw at X:329, Y:213 and X:325, Y:207
Creatures and Unnamed NPCs
edit- Magister Knight x 1 (level 4)
- Magister Ranger x 2 (level 4)
- Magister Inquisitor x 1 (level 4)
- Silent Monk x 5 (level 4)
Items
editQuests
edit- Escape from Fort Joy - Fort Joy Harbour is one of the zones, from which the Godwoken may escape the Fort directly to Hollow Marshes.