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Flaming Tongues

From dos2.wiki
Flaming Tongues

Flaming Tongues protect you, immediately attacking approaching enemies.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Flaming Tongues for 3 turn(s).
1 Memory Slot(s)
Requires Pyrokinetic 2
3m Radius

UID: Shout_FlamingTongues

Flaming Tongues is a supportive pyrokinetic skill that grants its caster a fiery aura that will cause fire damage to all enemies that get into 3 meter radius from the caster. Alongside the damage done a small fire surface, that lasts 1 turn, will be created under the enemy and deal additional damage alongside the main damage caused by the skill. Since this skill applies positive status effect it will always bypass armour of the caster. Note that enemies will be attacked only once when they get into the range of the aura. Forcibly moving an enemy into the range of the skill will trigger it. Enemies that will leave and return into the range of the aura will be damaged once again.

Since Flaming Tongues relies on Pyrokinesis magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Damage done by Flaming Tongues skill is NOT reflected back when the enemy that approaches the caster is under the effect of Deflective Barrier skill (Definitive Edition only).

Notes

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