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Fireball

From dos2.wiki
Fireball

Hurl a fiery sphere that will explode, dealing 95-105% Fire Damage.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Burning for 2 turn(s).
Ignite
Creates a 3m Fire surface when targeting terrain
% Cleave Damage
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Pyrokinetic 2
Cooldown 4 turn(s)
13m Range
3m Radius
Resisted by Magic Armour

UID: Projectile_Fireball

Fireball is a Pyrokinetic skill.

Description

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Fireball is a offensive pyrokinetic skill that allows character to hurl a ball of flame at their target(s). The skill deals fire damage and creates a fire surface upon making contact. Fire surface will last for 2 turns. Due to its nature, any flammable surfaces and clouds (oil, poison and web) will be set on fire and transformed into fire surface. Characters without Magic Armour will be afflicted with Burning status and suffer damage directly to their health.

Since the skill relies on Pyrokinesis magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Fireball skill is NOT reflected back when the target is under Deflective Barrier skill (Definitive Edition only).

Notes

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