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Corrosive Touch

From dos2.wiki
Corrosive Touch

Destroy 105-115% Corrosive Damage on target character, and set Acid status.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Acid for 2 turn(s).
% Cleave Damage
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Geomancer 1, Necromancer 1
Cooldown 5 turn(s)
2m Range
Resisted by Physical Armour

UID: Target_CorrosiveTouch

Corrosive Touch is a Geomancer and Necromancer skill.

Description

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Corrosive Touch is a offensive mixed skill that allows caster to touch their chosen target in 2 meter range and destroy their Physical Armour by dealing physical armour damage. Characters will be additionally afflicted with Acid status effect which will keep destroying Physical Armour for 2 turns on top of negating Fortified status effect.

Note that due to its damage type, the skill or its status effect will never damage the Vitality of the afflicted character.

Since Corrosive Touch relies on Geomancy and Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Corrosive Touch skill is not reflected back when the target is under Deflective Barrier skill.

Notes

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