Flaming Skin
More actions
You get immunity to fire, but lowered resistance to water. You bleed fire.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Flaming Skin for 2 turn(s).
2 Memory Slot(s) | |
Requires Pyrokinetic 2, Polymorph 2 |
UID: Shout_FlamingSkin
Flaming Skin is a supportive mixed source skill that allows the caster to enchant their very skin with fiery energies for 2 turns, thus granting them immunity to Warm, Burning and Necrofire status effects alongside increased Fire Resistance by 100%. However, this skill will also decrease Water Resistance by 30%. When the caster is directly damaged they will bleed fire (note that this excludes bleeding caused by Flesh Sacrifice).
Since this skill applies a positive status effect it will always bypass armour. Note that this skill may provide protection against lava surfaces, rendering them non-lethal, but only if the character's Fire Resistance is above 115%. If Fire Resistance becomes lower than 115% while the skill is active, the character will begin to take large amounts of fire damage.
Since Flaming Skin relies on Pyrokinetic and Polymorph magic, it cannot be cast if the caster is affected by Silenced and Enraged status effects.