Dumora Lam
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Dumora Lam
% Dodge
% Fire Resistance
% Earth Resistance
% Water Resistance
% Air Resistance
% Dodging
m Movement
% Accuracy
Persuasion
Initiative
Lucky Charm
% Poison Resistance
% Piercing Resistance
Constitution
Memory
Wits
% Physical Resistance
+4 Intelligence
Strength
Finesse
% Accuracy
Source Points
Vitality
Thievery
Telekinesis
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
+1 Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Huntsman
Summoning
Warfare
Sneaking
+2 Geomancer
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
Creates a 1m Poison surface when targeting terrain | |
Level 20
Requires Intelligence 14
13m Range |
Grants Skill
Forged from the hot sands of the Ancient Empire, and then baked beneath an unforgiving sun, this wand bears the heat of its birth deep within.
Root Template UUID: 6b6b8887-c68f-4784-9e3f-5458f049f8f6
Dumora Lam is a unique wand.
Characteristics
[edit | edit source]Dumora Lam is a one-handed wand found exclusively on Adramahlihk's home plane. To access the plane the Godwoken must have Lohse in party and Malady has to be alive, in order to transport them there.
The chest containing the wand is locked and trapped with three giant runes of power. To obtain the runes and unlock the chest, Godwoken can use trap disarming kits.
Locations
[edit | edit source]Ground Spawns
| Variant/Location | Region | Spawns | Map |
|---|---|---|---|
| Chest | Act 4 | 1 | Show Map |