Terrify

From dos2.wiki
Jump to navigation Jump to search
Terrify

Destroy 95-105% Magic Damage on target enemy. They are Terrified for 2 turns.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Terrified for 2 turn(s).
Damage is based on your level and receives bonus from Intelligence.
13m Range
Resisted by Magic Armour

UID: Target_Terrify

Terrify is a Summoning skill.

Description

[edit | edit source]

Deals magic armour damage and sets Terrified on the target if they have no magic armour. The damage scales on casters level and Intelligence. This skill is acquired by using Summon Inner Demon.