Raw Lumpy Giblets
More actions
This could have been anything that was once inside something. Or someone...
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Heals 15%
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Diseased for 2 turn(s). 50% chance to succeed
Lasts 3 turn(s) |
Root Template UUID: 61c2011b-856f-47ed-92f7-c9d826715fd2
Raw Lumpy Giblets is a consumable item.
Characteristics
editRaw Lumpy Giblets is a consumable item which may be used for cooking. When consumed it heals 15% of maximum Vitality while lowering Constitution by 1 point and having 50% chance to set Diseased status effect for 2 turns (blocked by physical armour).
Characters with Five-Star Diner talent are healed for 30% of maximum Vitality while their Constitution is lowered by 2 points. The chance to get Diseased status effect status remains the same as well as its duration. The effect of Raw Lumpy Giblets lasts 3 turns.
Poisoned Raw Lumpy Giblets
editPoisoned Raw Lumpy Giblets are a consumable item that was poisoned through various means (either poison bottle or Zaikk's Talon). Poisoning the giblets will reduce its value to 0. Instead of healing it will deal poison damage equal to 15% of the consumers maximum Vitality, rendering it unsafe for the living but safe for Undead while lowering Constitution by 1 point and having 50% chance to set Diseased status effect for 2 turns (blocked by physical armour).
If a character has Five-Star Diner talent the item will deal poison damage equal to 30% of the consumers maximum Vitality while lowering Constitution by 2 points and having 50% chance to set Diseased status effect for 2 turns. The effect lasts 3 turns.
Note that poisoned item may be used in crafting, however the end product will be an un-poisoned item.