Rain

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Rain

Create a spreading water surface which douses fires. Set Wet status on characters in the area.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Wet for 1 turn(s).
% Cleave Damage
1 Memory Slot(s)
Requires Hydrosophist 1
Cooldown 6 turn(s)
8m Range
10m Radius

UID: Rain_Water

Rain is a Hydrosophist skill.

Characteristics

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Rain is a hydrosophist skill that affects the environment; creating water surfaces on the ground, extinguishing flames and applying the Wet status.

Enables the user to summon rain in a large radius and can also be used to put out fire on enemies, allies and objects. On the spot of casting it will spawn a small water puddle and will expand over time. Use with caution as enemies can electrify it.

Locations

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Items

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