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Gloves of Acquisition

From dos2.wiki
Gloves of Acquisition
Gloves
13 Physical Armour
7 Magic Armour
Strength
Finesse
Intelligence
Constitution
Memory
+1 Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
+10% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
+0.5 Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
+2 Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
Level 8
Requires Finesse 12

Elegant and functional, these slippery gloves can glide against any material without making even the hint of a sound.

Root Template UUID: fe0754e3-5f0b-409e-a856-31e646201ee4

Locations

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NPCs

Variant/LocationRegionSpawnsMap
Dashing JuneAct 21Show Map

Crafting

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Used in

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Product Ingredients
Eternal ArtefactGloves (Item Category)