Challenge Skillbook
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Challenge Skillbook
Teaches Skill
Mark target enemy. If they die in the next 2 turns, you are healed and receive damage and Armour bonuses. If target survives, they receive the bonuses and caster receives damage.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Challenged for 2 turn(s).
1 Memory Slot(s) |
Requires Warfare 3
Cooldown 5 turn(s)
13m Range |
Root Template UUID: afe91aca-115d-41e1-ba65-d8be94b7a4f9