All In
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All In
Perform a heavy attack that deals 125% Physical Damage.
Requires a Melee Weapon
1m Range |
UID: Target_HeavyAttack
All In is a special skill that appears automatically when a two-handed melee weapon is equipped in the main hand slot. This will not work with staves, as they possess their own specific skill.
Description
[edit | edit source]Damage is based on your basic attack and receives a bonus from Strength or Finesse, depending on the type of weapon used.