Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Throw Explosive Trap

From dos2.wiki
Throw Explosive Trap

Throw an explosive trap at target location. Trap takes 1 turn to activate. When active, the trap will explode when a character approaches it.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
1 Memory Slot(s)
Requires Pyrokinetic 1, Huntsman 1
Cooldown 3 turn(s)
13m Range
3m Radius

UID: Projectile_LaunchExplosiveTrap

Throw Explosive Trap is an offensive mixed skill that allows caster to place a single explosive mine at target location up to 13 meters from them. After casting, the trap will take 1 turn in order to activate. Once active it will trigger a fiery explosion once any character enters 3 meter radius from it. The explosion deals fire damage to all characters in 3 meter radius of the trap.

Characters without Magic Armour will be afflicted with Burning status and suffer damage directly to their health.

Note that the trap is visible to enemies. Caster may place only 3 traps at the same time. Should 4th trap be placed it will cause the oldest one to expire.

Since Throw Explosive Trap relies on Pyrokinetic magic it cannot be cast if caster is affected by Silenced and Enraged status effects.