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The Illuminator

From dos2.wiki
The Illuminator
Club
1-2 Fire
11-12 Physical
10% Critical Chance
% Dodge
% Earth Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Fire Resistance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Lucky Charm
Thievery
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
+1 Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Necrofire for 1 turn(s). 50% chance to succeed
Set Burning for 1 turn(s). 10% chance to succeed
Level 6
Requires Strength 11
1.20m Range
Durability 20 / 20

A twisted torch torn from the walls of Braccus Rex' dungeon of horrors. The terrors seen by its light have given it a malevolent aura.

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