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Terrain Transmutation

From dos2.wiki
Terrain Transmutation

Target two circular areas. Swap surfaces and clouds.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
1 Memory Slot(s)
Requires Polymorph 2
Cooldown 2 turn(s)
13m Range
13m Radius

UID: Teleportation_SwapGround

Terrain transmutation is an adept Polymorph skill.

Description

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Target two circular areas. Swap surfaces and clouds (including lava, deathfog and source).

Since Terrain transmutation relies on Metamorphosis magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Locations

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Items

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  • This spell is granted by equipping unique one-handed mace Glaoch Girt.