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Sucker Punch

From dos2.wiki
Sucker Punch

An unexpected blow, that deals 100% Physical Damage and knocks down target.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Knocked Down for 1 turn(s).
Damage is based on your level and receives bonus from Intelligence.
2m Range
Resisted by Physical Armour

UID: Target_SingleHandedAttack

Sucker Punch is a weapon-specific skill that appears automatically when a one-handed weapon is equipped in the main hand and the off-hand slot is empty.