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Stingtail

From dos2.wiki


Stingtail
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
3
STR 10
FIN 11
INT 12
CON 11
MEM 12
WIT 10
Vitality
38
Physical Armor
0
Magic Armor
5
Statistics
Level
3
STR 10
FIN 11
INT 12
CON 11
MEM 12
WIT 10
Vitality
51
Physical Armor
0
Magic Armor
6
Statistics
Level
3
STR 10
FIN 11
INT 12
CON 11
MEM 12
WIT 10
Vitality
64
Physical Armor
0
Magic Armor
8
Statistics
Level
3
STR 10
FIN 11
INT 12
CON 11
MEM 12
WIT 10
Vitality
96
Physical Armor
0
Magic Armor
12
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 10%
Water 10%
Air 10%
Tags
  • RECORD_QUEST
  • TRADER


Stingtail is a Lizard sourcerer imprisoned at Fort Joy.

Background

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Stingtail is a lizard dreamer who was collared and now resides on Fort Joy. He made his tent on beach south of the Camp Kitchen to which he retreats after finishing delivery for Griff. He is responsible for imprisonment of an elf Amyro because it was he who stole Drudanae from Griff.

Interactions

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  • The Red Prince, Sebille and all lizard characters have unique conversation options.
  • Letting Sebille (as companion) speak with Stingtail will inevitably result in his death.
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Skills

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Fireball
Pyrokinetic
2 AP
4 Turn CD
Range 13m
Radius 3m
Hurl a fiery sphere that will explode, dealing 95-105% Fire Damage.
Searing Daggers
Pyrokinetic
2 AP
3 Turn CD
Range 13m
Radius 1m
Shoot three flaming daggers at targets of your choice, each creating a fire surface and dealing 20-30% Fire Damage.
Fortify
Geomancer
1 AP
4 Turn CD
Range 13m
Provides 40. While Fortified, the target cannot be teleported. Removes Poisoned, Bleeding, Burning, Acid, Decaying.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard3Act 11Show Map

Trades

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ItemQtyChance
Unlocked at Level 1
FTJ_SkillbookFire-100.0%
Haste Skillbook1100.0%
Ignition Skillbook1100.0%
Peace of Mind Skillbook1100.0%
Searing Daggers Skillbook1100.0%

Loot

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Source / ItemQtyChance
Slot #1 (Guaranteed) - Picks 1-3-100.0%
Slot #2 (Guaranteed) - Picks 1-2-100.0%
[Category] Gold
1100.0%

Notes

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  • If the Godwoken tells Griff that he is the thief he will send an assassin to kill him.
  • Killing him drops (not necessarily all of) the skill books he is selling.