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Smoke Cover

From dos2.wiki
Smoke Cover

Create a smoke cloud around you, hiding you from sight.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Creates a 3m SmokeCloud surface when targeting terrain*
% Cleave Damage
1 Memory Slot(s)
Requires Aerotheurge 1, Scoundrel 1
Cooldown 5 turn(s)
3m Radius

UID: Shout_SmokeCover

Smoke Cover is a supportive mixed skill that allows caster to create a cloud of smoke around themselves in 3 meter radius. The cloud will block vision for all characters effectively hiding them and preventing hostile rangers and spellcasters from attacking singular enemy from afar (unless they are in reach of a skill which affects large enough area). The smoke cloud will disappear after 1 turn.

Since Smoke Cover relies on Aerotheurgy magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Notes

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