Living on the Edge
More actions
For 2 turns, your target character's Vitality cannot be reduced below 1 point, keeping them alive against all odds. If the target is a summon, their lifetime will be prolonged for the duration.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Death Resist for 2 turn(s).
1 Memory Slot(s) | |
Requires Necromancer 2
13m Range |
UID: Target_DeathsDoor
Living on the Edge is a supportive Necromancer skill.
Description
editLiving on the Edge is a supportive necromancer skill that allows caster to bless target character (in 13 meter range) and thus keep them alive against all odds by preventing their Vitality to go below 1 point. The skill applies Death Resist status effect which is a positive status effect and as such bypasses all armour. Should the target character be a summoned entity, their lifetime will be prolonged for the duration of the skill.
The Death Resist status effect will not allow the Vitality of afflicted character to go below 1 point at all circumstances. This include damage from Deathfog clouds, Lava surfaces, attacks from Shriekers and some other skills which are listed below and do not rely on character annihilating themselves (example: Vile Burst skill of Bloated Corpse or effects of summoning skill Supercharger).
Since Living on the Edge relies on Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects.