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Knight of Amadia's Gloves

From dos2.wiki
Knight of Amadia's Gloves
Gloves
19 Physical Armour
139 Magic Armour
Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
+1 Pyrokinetic
+1 Hydrosophist
+1 Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
+10% Fire Resistance
+10% Water Resistance
% Earth Resistance
+10% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
Level 16
Requires Intelligence 13

The hand-bindings of the Knight of Amadia are ancient and faded in colour yet they still flicker and twitch with innate Source.

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