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Ice Fan

Target 3 positions and shoot an ice shard at each one, dealing 40-50% Water Damage and making targets Chilled.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Lucky Charm
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Persuasion
Retribution
Two-Handed
Leadership
Perseverance
Bartering
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Geomancer
Aerotheurge
Summoning
Huntsman
Warfare
Sneaking
Telekinesis
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
Freeze
Set Chilled for 1 turn(s).
Creates a 2m Ice surface when targeting terrain
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Hydrosophist 2
13m Range
2m Radius
Resisted by Magic Armour

UID: Projectile_IceFan

Ice Fan is a Hydrosophist skill. Note that this skill only creates ice surfaces and does not freeze any blood or water surfaces in the area of effect.

Characters without Magic Armour will be afflicted with Chilled or Frozen (if the target is already affected by Wet or Chilled) status effects for 2 turns and suffer damage directly to their health.

Since Ice Fan relies on Hydrosophy magic, it cannot be cast if the caster is affected by Silenced and Enraged status effects. Ice Fan skill is reflected back when the target is under Deflective Barrier skill (Definitive Edition only).