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Grapes

From dos2.wiki
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Grapes

Delicious. But every grape you eat now is a mouthful of wine stolen from your future self, so hide the stalks.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Heals 5%
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Lasts 3 turn(s)
% Cleave Damage

Root Template UUID: aabd976b-9c06-4060-81d3-dadba30f1c00

Grapes are a consumable item.

Characteristics

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If a character has the Five-Star Diner talent, it will heal 10% of maximum Vitality. The effect of Grapes lasts 3 turns.

Poisoned Grapes

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Poisoned Grapes are a consumable item that was poisoned through various means (either a poison bottle or Zaikk's Talon). Instead of healing, it will deal poison damage equal to 5% of the consumer's maximum Vitality, rendering it unsafe for the living but safe for Undead. The effects last 3 turns.

Locations

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Ground Spawns

Variant/LocationRegionSpawnsMap
Ground SpawnAct 47Show Map
Ground SpawnAct 11Show Map
Ground SpawnAct 1.51Show Map
Ground SpawnAct 25Show Map

NPCs

Variant/LocationRegionSpawnsMap
Farmhand CarlevanAct 21Show Map

Crafting

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Used in

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Product Ingredients
Food (Item Category)Zaikk's Talon
Food (Item Category)Poison (Item Property)
Planar Gateway ScrollSheet of PaperSource OrbGrapes
Mug of WineEmpty MugGrapes
Glass of WineEmpty CupGrapes