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Elemental Totem

From dos2.wiki
Elemental Totem

Target a ground surface and conjure a totem of the corresponding element. Each turn, this totem will fire a projectile at enemies in sight.

% Dodge
% Fire Resistance
% Critical Chance
% Earth Resistance
% Water Resistance
% Air Resistance
% Dodging
m Movement
% Accuracy
Persuasion
Initiative
Lucky Charm
% Poison Resistance
% Piercing Resistance
Constitution
Memory
Wits
% Physical Resistance
Intelligence
Strength
Finesse
% Accuracy
Source Points
Vitality
Thievery
Telekinesis
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Bartering
Aerotheurge
Huntsman
Summoning
Warfare
Sneaking
Geomancer
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
1 Memory Slot(s)
Requires Summoning 1
13m Range

UID: Summon_TotemFromSurface

Elemental Totem is a Summoning skill.

Description

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Elemental Totem will summon an uncontrollable totem minion onto the battlefield for the player and depending on the field they summon it on it will change accordingly, if not summoned onto any specific field it will be a generic Wood Totem that does physical damage.

Variants
  • Fire Totem - Fires small fireballs, causes burning and can ignite oil and poison fields.
  • Water Totem - Fires bolts of water, causes wet.
  • Oil Totem - Fires oil, causes slowed.
  • Electric Totem - Fires lightning, can cause puddles to become stun fields.
  • Poison Totem - Fires poison bolts.
  • Blood Totem - Fires blood balls.

Since Elemental Totem relies on Summoning magic it cannot be cast if caster is affected by File:Silenced.png Silenced and File:Enraged.png Enraged status effects.