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Challenge

From dos2.wiki
Challenge

Mark target enemy. If they die in the next 2 turns, you are healed and receive damage and Armour bonuses. If target survives, they receive the bonuses and caster receives damage.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Challenged for 2 turn(s).
1 Memory Slot(s)
Requires Warfare 3
13m Range

UID: Target_Challenge

Challenge is a Warfare skill.

Description

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Mark enemy target. If they die in the next 2 turns, you are healed and receive damage and armor bonuses. If target survives, their Vitality is restored to full and the caster takes damage.

Locations

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Items

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  • This skill can be gained by equipping unique two-handed mace Voor d'lamas.