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Bouncing Shield

From dos2.wiki
Bouncing Shield

Throw your shield at an enemy dealing 65-75% Physical Damage. Shield can bounce to another enemy in 5 range.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
1 Memory Slot(s)
Damage is based on your level and receives bonus from Strength.
Requires Warfare 1
Requires a Shield
Cooldown 2 turn(s)
13m Range
5m Radius
Resisted by Physical Armour

UID: Projectile_BouncingShield

Bouncing Shield is a starter Warfare skill.

Description

edit

Bouncing Shield is a offensive warfare skill that allows caster to throw their shield at their enemy. The shield will deal physical damage and then magically bounce at the closest enemy in 5 meter range of the original one.

Since Bouncing Shield requires a weapon it cannot be cast if caster is affected by Atrophy status effect. Bouncing Shield is also one of the few weapon based skills that cannot be cast if caster is affected by Silenced and Enraged status effects.

Bouncing Shield skill is reflected back when the target is under Deflective Barrier skill.