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Bleed Fire

From dos2.wiki
Bleed Fire

Enemies will bleed fire when hit. Reduces Fire Resistance by -20%. Also creates a small fire surface beneath each target and ignites surfaces in the area.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Geomancer
Aerotheurge
Summoning
Huntsman
Warfare
Sneaking
Telekinesis
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
Set Fireblood for 3 turn(s).
Creates a 1m Fire surface when targeting terrain*
1 Memory Slot(s)
Requires Pyrokinetic 1, Polymorph 1
13m Range
4m Radius

UID: Target_Fireblood

Bleed Fire is a Pyrokinetic and Polymorph skill.

Description

edit

Bleed Fire is an offensive mixed skill that allows the caster to curse target characters (without Magic Armour) in a 3 meter radius to bleed fire, while lowering their Fire Resistance by 20%. Alongside the curse, this skill conjures a blood surface in a 4 meter radius of the target which is immediately ignited and turned into a fire surface. Characters without Magic Armour will be afflicted with Burning status due to the fire surface and suffer damage directly to their health.

Since Bleed Fire relies on Pyrokinetic and Polymorph magic it cannot be cast if the caster is affected by Silenced and Enraged status effects.