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All In

Perform a heavy attack that deals 125% Physical Damage.

Requires a Melee Weapon
1m Range

UID: Target_HeavyAttack

All In is a special skill that appears automatically when a two-handed melee weapon is equipped in the main hand slot. This will not work with staves, as they possess their own specific skill.

Description

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Damage is based on your basic attack and receives a bonus from Strength or Finesse, depending on the type of weapon used.