Requires a Melee Weapon
Cooldown 1 turn(s)
1m Range
Perform a heavy attack that deals 125% Physical Damage.
UID: Target_HeavyAttack
All In is a special skill that appears automatically when a two-handed melee weapon is equipped in the main hand slot. This will not work with staves, as they possess their own specific skill.
Damage is based on your basic attack and receives a bonus from Strength or Finesse, depending on the type of weapon used.