25% Critical Chance
Voor d'lamas
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Voor d'lamas
+3 Strength
Finesse
Intelligence
+2 Constitution
Memory
Wits
Vitality
+2 Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Knocked Down for 1 turn(s). 25% chance to succeed
+50% Cleave Damage
Level 18
Requires Strength 14
1.5m Range
Durability 20 / 20
Grants Skill
Grants Skill
Empty slot
Just what you need for cracking skulls and taking names. In reverse order.
Root Template UUID: 744e15fd-aaef-48d1-949e-2bd0a6c65fb2
Locations
[edit | edit source]Ground Spawns
| Variant/Location | Region | Spawns | Map |
|---|---|---|---|
| Ground Spawn | Act 4 | 1 | Show Map |