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Vitality or health as it is known in later games, is the potential damage a character can take in the Divinity series. For the player characters throughout the series, it is a derived statistic that can only be increased permanently via the levelling of attributes or or temporarily via equipment.
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| Points
|
Description
|
| 0-100
|
You are nigh unto death. Call a priest!
|
| 100-200
|
You're in a very bad way. Try not to move about too much and conserve your strength and you might just make it.
|
| 200-400
|
You've been in the wars, but it's nothing to be too concerned about. Avoid getting into any more trouble before you've had a few days to rest and heal a little
|
| 400-?
|
You're a bit battered, but you're still up for some action. Bring 'em on!
|
| ?
|
|
Vitality cannot be increased during leveling directly, but Constitution affects vitality to a varying degree depending on the class. Vitality can also be affected by Charms, Bless and various Prefixes and Suffixes on gear.
| Class
|
Vitality per constitution point
|
| Warrior
|
6
|
| Mage
|
4
|
| Survivor
|
5
|
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- For each 1 point invested in Vitality the Dragon Knight receives + 7 Hitpoints.
- The value for Hitpoints at level 1 without armor bonuses is 71.
| Points
|
Description
|
| 1-15
|
Someone needs but to cough in your direction and you're at death's door. Always stay indoors in a well-aired, warm room and drink plenty of fluids.
|
| 16-20
|
You're pretty unfit and over-react to the slightest of hurts. However strong and dextrous you may be, your weak constitution undermines your efficacy as an adventurer.
|
| 21-40
|
You are of average human fitness. You can tough it out in rough play, but don't trust your constitution to get you by under all circumstances.
|
| 41-60
|
Your body is hard, well-functioning mechanism. You rarely get sick and cuts that would keep other people bedridden for weeks go almost unnoticed by you.
|
| 61-100
|
Your body must be made of oak. You've never been sick a day in your life and the concept of pain does not ring a bell at all.
|
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- For every 1 level the Knight receives + 4 hitpoints.
| Points
|
Description
|
| 1-120
|
You are as frail as a newborn kitten. And though kittens are extremely cute, they are not fit for close combat. So neither are you.
|
| 121-200
|
The life force you can muster is a tad below average. Soldier all you like, but avoid the front lines.
|
| 201-300
|
You're as healthy and full of beans as wolf cubs in Springtime. Time for another adventure!
|
| 301-400
|
Your life force is impressive enough for you to tell a Demon it can go and romance a tree trunk, and survive the ensuing battle.
|
| 401 and more
|
Your life force rivals that of the demi-god heroes of tales and legends. It's about time people start worshipping you!
|
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