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Magister Wand

From dos2.wiki
Magister Wand
Wand
3-4 Fire
Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Ignite
Creates a 1m Fire surface when targeting terrain*
% Cleave Damage
Requires Intelligence 10
13m Range

A wand assembled from myriad splinters and braided with bull leather.

Root Template UUID: 42f67e5c-6713-45ba-8449-47ced729cdf9

Locations

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Ground Spawns

Variant/LocationRegionSpawnsMap
Ground SpawnAct 41Show Map