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Corrosive Spray

From dos2.wiki
Corrosive Spray

Destroy 95-105% Corrosive Damage on targets in a cone, and set Acid and Atrophy.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Lucky Charm
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Persuasion
Aerotheurge
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Bartering
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Acid for 2 turn(s).
Set Disarmed for 1 turn(s).
2 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Geomancer 2, Necromancer 2
Resisted by Physical Armour

UID: Cone_CorrosiveSpray

Corrosive Spray is a Geomancer and Necromancer source skill.

Description

edit

Corrosive Spray is a offensive mixed skill that allows caster to release a stream of acid that will hit all characters in a cone up to 7 meters. The stream of acid will deal physical armour damage and as such only damage the Physical Armour of all affected characters.

All affected characters regardless of their armour values will be afflicted with Acid status effect which will keep destroying Physical Armour for 2 turns on top of negating Fortified status effect. Characters that lose Physical Armour upon the initial attack will be additionaly afflicted with Atrophy status effect which will make them unable to use their weapons and weapon-based skills.

Corrosive Spray will also leave an acid surface within the area which will apply both Acid and Poisoned status effects.

Since Corrosive Spray relies on Geomancy and Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Corrosive Spray skill is not reflected back when the target is under Deflective Barrier skill.