Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
TARGET:IF(Tagged:INCARNATE_S&(InSurface:SurfaceFire|InSurface:SurfaceLava)):INF_FIRE,100,-1
TARGET:IF((InSurface:SurfaceWater|InSurface:SurfaceDeepwater)&Tagged:INCARNATE_S):INF_WATER,100,-1
TARGET:IF(InSurface:SurfaceBlood&Tagged:INCARNATE_S):INF_BLOOD,100,-1
TARGET:IF(Tagged:INCARNATE_S&(InSurface:SurfaceWaterElectrified|InSurface:SurfaceBloodElectrified)):INF_ELECTRIC,100,-1
TARGET:IF(InSurface:SurfacePoison&Tagged:INCARNATE_S):INF_POISON,100,-1
TARGET:IF(InSurface:SurfaceOil&Tagged:INCARNATE_S):INF_OIL,100,-1
TARGET:IF(Tagged:INCARNATE_G&(InSurface:SurfaceFire|InSurface:SurfaceLava)):INF_FIRE_G,100,-1
TARGET:IF(InSurface:SurfaceWater&Tagged:INCARNATE_G):INF_WATER_G,100,-1
TARGET:IF(InSurface:SurfaceBlood&Tagged:INCARNATE_G):INF_BLOOD_G,100,-1
TARGET:IF(Tagged:INCARNATE_G&(InSurface:SurfaceWaterElectrified|InSurface:SurfaceBloodElectrified)):INF_ELECTRIC_G,100,-1
TARGET:IF(InSurface:SurfacePoison&Tagged:INCARNATE_G):INF_POISON_G,100,-1
TARGET:IF(InSurface:SurfaceOil&Tagged:INCARNATE_G):INF_OIL_G,100,-1
% Cleave Damage
1 Memory Slot(s)