All In

From dos2.wiki
Jump to navigation Jump to search
All In

Perform a heavy attack that deals 125% Physical Damage.

Requires a Melee Weapon
1m Range

UID: Target_HeavyAttack

All In is a special skill that appears automatically when a two-handed melee weapon is equipped in the main hand slot. This will not work with staves, as they possess their own specific skill.

Description

[edit | edit source]

Damage is based on your basic attack and receives a bonus from Strength or Finesse, depending on the type of weapon used.